In the last year, the King has sent forth hundreds of knights to find and destroy Gildiss as he sleeps. Now the year has almost come to an end and darkness has once again befallen the kingdom of Malus. And so he commanded Guindon to put Gildiss to sleep. Looking out over the suffering that had befallen his kingdom, the King decided his people could take no more. Guindon told the king that he could cast a spell that would put Gildiss to sleep for one year, but if and when Gildiss awoke, he would be more powerful. In desperation, the King sought guidance from his wizard, Guindon. After much pleading by the farmers and townspeople, the armies of Malus were gathered and sent to do battle with the mighty red dragon known as Gildiss. "For over a hundred years, he had descended like a vulture on the land of Malus and left nothing behind but a scorched ruin where the creatures of darkness could reign. It is worth noting this version is a lot more detailed than the Japanese original, and elements such as Guindon, the king and the name of the land not featured or referenced in the original text. The story below is as explained in the SNES manual. Thunderbolt - Thunder strikes the enemy.Meteor - Rains destruction on enemies with a meteor storm.The fighter, cleric and dwarf can also use their shield to block certain attacks by pulling back right before the impact. By pressing both buttons, the character unleashes a magical attack that strikes all enemies on the screen (its strength varies according to the character used) at the expense of losing energy. The King Of Dragons features a simple control system that consists of a single attack button, and a jump button. The game has 16 levels, though many are quite short. Along the way, different weapon and armor upgrades for each character may also be picked up. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. Much like Capcom's Knights Of The Round, The King Of Dragons features an RPG-like level advancement system.
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